Category:People

== Since Reverie is intended to allow for interactive participant storytelling as well as narrative storytelling, people in the setting are divided into two groups: Players Characters (Player), and Non-Player Characters (NPC), where Players represent people controlled (at least partially by interactive participants (roleplayers)) and Non-Players represent people created and controlled in a more tradition narrative fashion:

Player Characters
People:Noot Booter

Non-Player Characters
People:Sol